# Draft and Scout
## TLDR
1. NEVER EVER scout old NOR unpredictable players
2. Choose the type your team needs
3. Be aware of your finance
## Overview
Draft and scout are two coupled systems that could acquire players.
Draft order depends on the draft points.
Therefore, invest some money in scout is important to get better draft order (and possibly better draft player).
Most draft players are well trained while scout youth are mostly untrained.
It can be considered that draft is for short-term replenishment and scout is long-term.
## Scout
In general case, one can send a scout for young potential every day.
Depends on the budget and target, there are different probability to discover high potential youngsters.
If the scouted player is not signed, he will be transformed(?) into draft points for draft.
Different strategies could be used to choose the scout type, while there are a few things in common.
1. NEVER EVER scout old players
Old player type has higher scout bonus, while the training points of the old players are evenly distributed across all skills.
They will have high RT but averaged skills like 888 888 888 888.
For low potential players, they have too many points wasted on less needed skills.
For high potential players, the skills might be useful, while they still need a few seasons to train their main skills to acceptable levels.
Another drawbacks for old players is that their experience are low compared to the player trained from younger ages.
With higher RT, the old players also require high salary such as 15K per week.
It could be a huge burden for low league teams.
2. NEVER EVER scout unpredictable players
Though the unpredictable type gives higher probability bonus, most of the unpredictable players have extremely awkward skill potential and make them hard to use.
For example, center with -50% toughness, rebounds and +99% close shot or a guard with -50% speed, +99% toughness and three pointers.
3. Be aware of your finance
The more you spend, the higher you may find a high potential future star, and the easier you may go bankruptcy if you did not take care of your income/spending.
4. Avoid scouting guards
The height of centers, forwards and guards are in three overlapped random range.
Due to the randomness of the height growth, part of the youngsters will not be as tall as expected.
Some young centers will eventually become forwards, and so does the forwards.
Regarding taller players have a little bit more advantages in basketball, one should consider not scout guards.
5. Transform low potential into draft points
This also depends on the money one spends.
For example, a 5P player may be acceptable for free scouts while 100 points is usually more favorable for 10K scouts.
There are mainly three strategies to choose the scout type.
1. Scout for the most valuable
Classical centers.
That is.
Due to the randomness of the height, tall centers are rare and thus more valuable.
2. Scout for the highest probability
This strategy aims for high potentials.
3. Scouting based on the team need
Evenly scout different types of players for the five positions.
This strategy would be more suitable for teams like to farm.
It could be more flexible to game changes as well.
## Draft
There are three major categories of the draft players, fully-trained, partially-trained, and young potential.
Fully-trained players have 1p with decent skills based on the player type and discounted salary of two years.
Partially-trained players are like old scout players while with discounted salary of two years.
Young potentials are like young scout players.
In most of the cases, the draft players are the immediate replenishment for a team.
Thus, they should be chosen based on the team’s need.
One should also consider the team’s budget.
Some players might be better with higher RT while the salary is too expensive for the team.
For teams with lower draft order, it is possible that there is no good players in their turns.
It could also be a valid option to hold the draft points for the next season or choose young potentials.
## TLDR
1. NEVER EVER scout old NOR unpredictable players
2. Choose the type your team needs
3. Be aware of your finance
## Overview
Draft and scout are two coupled systems that could acquire players.
Draft order depends on the draft points.
Therefore, invest some money in scout is important to get better draft order (and possibly better draft player).
Most draft players are well trained while scout youth are mostly untrained.
It can be considered that draft is for short-term replenishment and scout is long-term.
## Scout
In general case, one can send a scout for young potential every day.
Depends on the budget and target, there are different probability to discover high potential youngsters.
If the scouted player is not signed, he will be transformed(?) into draft points for draft.
Different strategies could be used to choose the scout type, while there are a few things in common.
1. NEVER EVER scout old players
Old player type has higher scout bonus, while the training points of the old players are evenly distributed across all skills.
They will have high RT but averaged skills like 888 888 888 888.
For low potential players, they have too many points wasted on less needed skills.
For high potential players, the skills might be useful, while they still need a few seasons to train their main skills to acceptable levels.
Another drawbacks for old players is that their experience are low compared to the player trained from younger ages.
With higher RT, the old players also require high salary such as 15K per week.
It could be a huge burden for low league teams.
2. NEVER EVER scout unpredictable players
Though the unpredictable type gives higher probability bonus, most of the unpredictable players have extremely awkward skill potential and make them hard to use.
For example, center with -50% toughness, rebounds and +99% close shot or a guard with -50% speed, +99% toughness and three pointers.
3. Be aware of your finance
The more you spend, the higher you may find a high potential future star, and the easier you may go bankruptcy if you did not take care of your income/spending.
4. Avoid scouting guards
The height of centers, forwards and guards are in three overlapped random range.
Due to the randomness of the height growth, part of the youngsters will not be as tall as expected.
Some young centers will eventually become forwards, and so does the forwards.
Regarding taller players have a little bit more advantages in basketball, one should consider not scout guards.
5. Transform low potential into draft points
This also depends on the money one spends.
For example, a 5P player may be acceptable for free scouts while 100 points is usually more favorable for 10K scouts.
There are mainly three strategies to choose the scout type.
1. Scout for the most valuable
Classical centers.
That is.
Due to the randomness of the height, tall centers are rare and thus more valuable.
2. Scout for the highest probability
This strategy aims for high potentials.
3. Scouting based on the team need
Evenly scout different types of players for the five positions.
This strategy would be more suitable for teams like to farm.
It could be more flexible to game changes as well.
## Draft
There are three major categories of the draft players, fully-trained, partially-trained, and young potential.
Fully-trained players have 1p with decent skills based on the player type and discounted salary of two years.
Partially-trained players are like old scout players while with discounted salary of two years.
Young potentials are like young scout players.
In most of the cases, the draft players are the immediate replenishment for a team.
Thus, they should be chosen based on the team’s need.
One should also consider the team’s budget.
Some players might be better with higher RT while the salary is too expensive for the team.
For teams with lower draft order, it is possible that there is no good players in their turns.
It could also be a valid option to hold the draft points for the next season or choose young potentials.